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dim3 para Mac

Crea tu propio juego 3D (era dimension3).

Gratis
Versión 3.0
5.0
Basado en 2 valoraciones de usuarios

Resumen de dim3

Nota: dim3 ya no está en desarrollo y ya no está disponible para la venta.

dim3 (era dimension3) es un "juego sin contenido" de acción 3D. Este motor está dirigido directamente a los creadores de mods y a cualquier persona interesada en crear su propio juego 3D. Estas personas han hecho cosas maravillosas con otros motores, pero están ampliando un motor que fue diseñado básicamente para un solo juego. Dim3 es lo opuesto ... ¡un motor diseñado para todos los juegos!

La descarga incluye Motor, Editor de Mapas, Animador, Servidor de Red y Proyecto de Demostración de Muestra.

Novedades de la versión 3.0

Versión 3.0 (0022):
  • Eliminado la configuración del proyecto de trazado de rayos
  • Algunas actualizaciones al autogenerador para que pueda manejar formas aplastadas
  • Añadido un nuevo motor XML de autogenerador "laberinto ajustado"
  • Dividido el motor en dos productos separados (opengl y trazado de rayos)
  • Eliminada la necesidad de grandes DLLs de icu en la compilación de win32
  • Las versiones de Linux ahora tienen un cuadro de mensaje de error adecuado
  • El trazado de rayos no carga shaders no utilizados
  • La GUI más nueva integrada de SDL2
  • Las teclas Esc, retorno y de flecha ahora pueden navegar por los menús
  • Todos los elementos clicables del selector ahora pueden asociarse con una tecla
  • Eliminados los antiguos IDs de teclas "ok"/"cancelar", usa las nuevas rutinas de teclas
  • Todos los diálogos funcionan con las teclas esc/retorno

dim3 para Mac

Gratis
Versión 3.0
Escribe una reseña detallada sobre dim3

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5.0

(11 reseñas de dim3)

  • Comentarios

  • Valoraciones de usuarios

$ir-M-
$ir-M-
Mar 2, 2011
2.2
0.0
Mar 2, 2011
0.0
Version: 2.2
This listing is really outdated. The above download link is dead, and I expected the software to be moribund as well - but probing around I found it's still very much in active development; version 3.3b19 can be found at www.klinksoftware.com/download/
Guest
Guest
Oct 10, 2007
2.2
5.0
Oct 10, 2007
5.0
Version: 2.2
Actually, theres TO MUCH help. idevgames.com/dim3=people replying to your problems within a few hours #DIM3 IRC channle=instant reply
Guest
Guest
Oct 10, 2007
2.2
5.0
Oct 10, 2007
5.0
Version: 2.2
What the heck?? Just because your to lazy to learn to use it doesn't mean it's bad. What, did you think making a game would be easy?! Truthfully, dim3 has a large community that will probably reply to your posts on a forum within a few hours. And theres an IRC channel, what more do you want? What, are you trying to use it on windows or something?
Guest
Guest
Oct 9, 2007
2.2
5.0
Oct 9, 2007
5.0
Version: 2.2
Dim3 is an awesome game engine. It's free, really good, open source, and the Brian will add most anything you ask for as long as it's reasonable to the game engine. It could use some better lighting, and a faster (dev wise) editor is being made. Overall, it's a good game engine, with a good community that will answer all your questions, and it's free!
Guest
Guest
Sep 30, 2004
1.0fc3
5.0
Sep 30, 2004
5.0
Version: 1.0fc3
I was very interested in Dim3 when I read about it and the guy has done a lot of work to get this package together and that is to be applauded. I think some things will come as Dim3 matures over time such as it's skeleton editor is so clunky it almost unusable. Currently you can't seem to click and drag bones and move them with the mouse. I tried every possible button and key and mouse button combo (I've got a 4 button mouse) to get this to work but it seems you have to enter bones numerically and although skeletons can be set up as a logical heirarchy Dim3 does not display them heirarchically which is so annoying. (Drag and drop support to change bone's parent a la Lightwave's scene editor would be ideal) 2ndly when you open a model in the Animation/Skeleton editor it is given a default surface which renders as completely matte so all you can see in shaded view is a sillouhette of your character. Basic support for Open GL polygon shaded views is an absolute must! I believe it displays correctly when the character has a UV map and associated image but it is still infurating. Although I did work in the games industry for a while, I don't know if Dim3's map and environment editor is part of a set of 'norms' for 3d games. It doesn't seem quite right to me that terrain or other environments are created, edited and displayed as a set of individual unjoined polygons. This makes map editing and environment creation an enormous chore. It desperately needs to be able to import environments made in other software (like Lightwave which has excellent polygonal modelling facilities) All in all these critiscims are not meant to be disparaging but constuctive. Dim3 shows excellent promise and I would just like to see Dim3 be a little easier to use. The author said recently he is prioritising network play as the next feature, but really that could come later. If can get the skeleton maker right and ability to import an LWO as a map/environment then he has already got a winner on his hands.
Guest
Guest
Oct 9, 2007
5.0
Oct 9, 2007
5.0
Version: null
Guest
Guest
Sep 23, 2004
5.0
Sep 23, 2004
5.0
Version: null